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Devlog
Silvi v0.2 Released!
December 11, 2022
by
maddie
#Update
Silvi v0.2.0 has released! This was supposed to be a post-jam release, and it still kind of is - just late! This includes a lot of little usability improvements, performance improvements, and plant ch...
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Post-Jam Plans
October 12, 2022
by
maddie
1
#plans
Hi everyone! I’ve had some time to put together my thoughts on this game after the jam, so I wanted to update y’all on my plans with it! Immediately after Ludum Dare’s rating period ends I want...
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Plant Technique
October 12, 2022
by
maddie
1
#tech_discussion
Hi! I want to show a little bit of the tech for Silvi, as well as talk about my post-jam plans. You can see my primary dev-log here: So I’ll be primarily going into more techy stuff here! +inhib_dec...
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Finally everything is fixed!
October 10, 2022
by
maddie
3
Hello, all users who use commas and not periods as your decimal separator, this game works for you now! That’s right, the issue I had was in parsing some of my numerical data, I didn’t pass in my...
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Quick post-LD submission bugfixes!
October 05, 2022
by
maddie
2
#bugfixes
Hi! Hoping folks are enjoying Silvi! I fixed a few things since the initial submission version! Thinking about slowly expanding this as I feel like it, no big release or anything, just a fun little ho...
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